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![]() With a slew of announcements at this year's GDC, the HTC-tech-incorporating VR Vive, a proper announcement of Source 2, in-home streaming tech in Link, available builds of Steam OS, and a final build for their much anticipated controller, you could almost forget that none of them is a game. Valve, a studio that has arguably been pretty quiet of late (not least with the failure to ship Steam Machines in 2014), is coming to life again. ![]() Sitting down with Valve's Eric Johnson this morning, one thing seemed to become increasingly clear.
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